/**************************************************************************************
*
*	Copyright (C) 2010 Brent Andrew O. Chua - See LICENSE.txt for more info.
*		
*	Filename	-	RenderTechnique.h
*
*	Description -	Stores a collection of passes.
*
*	Comments	-	
*
*	Modification History:
*			Name			   Date					Description
*			CodeSushi	-	12/28/2010	-	Creation of this file
**************************************************************************************/

#ifndef _PSX_RENDER_TECHNIQUE_H_
#define _PSX_RENDER_TECHNIQUE_H_

#include "PulseSTD.h"

namespace Pulse
{
	class RenderTechnique
	{
	public:

		RenderTechnique( void );

		~RenderTechnique( void );


	private:


	};
}

#endif /* _PSX_RENDER_TECHNIQUE_H_ */